Base class for controllers. Controllers are a convience for encapsulating common
per-step functionality.
protected var m_bodyCount:int
protected var m_bodyList:b2ControllerEdge
public function AddBody(body:b2Body):voidParameters
public function Clear():void
public function Draw(debugDraw:b2DebugDraw):voidParameters
public function GetBodyList():b2ControllerEdge
Returns
public function GetNext():b2Controller
Returns
public function GetWorld():b2World
Returns
public function RemoveBody(body:b2Body):voidParameters
public function Step(step:b2TimeStep):voidParameters
Box2DFlash 2.1a